Set Clip Times in AllAnimations.FBX
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2016-01-31 11:05
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When I import the AllAnimations file all the animations are visible but then need to be seperated manually using clipping times. See:
Animation@AllTogether_Imported.png - What is looks like right after I import the FBX into Unity
Animation@AllTogether_ClipsAdded.png - How it looks after I manually add a few clips
Do you know if there is a way to add these clipping times to the FBX file with MAYA? Right now I am just guessing approximate times by scrolling though the animations. If it cant be added before I'll just need the times when the clip changes so I can add them exactly right.
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